Playbook for hard bugs and slow regressions: build a repeatable test, shrink it to the smallest failing case, trace the cause, fix it, lock it in.잡히지 않는 버그와 갑자기 느려진 코드를 6단계로 체계적으로 잡는 디버깅 안내서. 재현 테스트를 만들고 최소로 줄이는 것부터 원인 분석, 수정, 재발 방지까지 다룬다.
diagnose this / debug this / 버그 분석 / 성능 회귀 / something is broken/throwing/failingdiagnose this / debug this / 버그 분석 / 성능 회귀 / something is broken/throwing/failing
Playbook for hard bugs and slow regressions: build a repeatable test, shrink it to the smallest failing case, trace the cause, fix it, lock it in.
Use “Copy original” above to copy the complete, unchanged entry. Switch to Korean to read the full curator notes.
한 줄
이 스킬의 핵심은 Phase 1 — “버그를 자동으로 재현하는 테스트”를 먼저 만드는 것이다. 빠르고 매번 똑같이 통과/실패를 보여주는 deterministic(매번 같은 결과) 신호 하나만 만들면 나머지는 기계적으로 풀린다. 코드를 노려본다고 버그가 잡히지는 않는다.
EN: The whole skill is Phase 1 — build a test that reproduces the bug on demand; once you have a fast, repeatable pass/fail signal, the rest is mechanical.
이름이 바뀌었습니다. 원래 diagnose였고 업스트림에서 diagnosing-bugs로 개명됐습니다. 예전 이름으로 설치돼 있다면 다시 설치해야 합니다.
6단계 흐름
Feedback loop(피드백 루프, 고치고 바로 확인하는 순환) 구축 — failing test(실패하는 테스트), curl 스크립트, CLI diff, headless browser(화면 없이 도는 브라우저), capture replay(기록 후 재생), throwaway harness(버리는 테스트 골격), fuzz(무작위 입력 대량 투입), bisection(이분 탐색으로 원인 커밋 찾기), differential(두 버전 출력 비교), HITL(사람이 개입하는 루프) 스크립트 — 이 순서로 시도. 30초 flaky(됐다 안 됐다 하는)보다 2초 deterministic이 superpower.
완료 조건은 이미 한 번 실행해 본 명령 하나를 댈 수 있는 것 — 그 명령이 red-capable(이 버그에서 실제로 빨간불이 뜸)·deterministic·빠름·에이전트 단독 실행 가능이어야 한다.
재현 + 최소화 — 사용자가 말한 그 failure mode(실패 양상)인지, 여러 번 reproducible한지, exact symptom(정확한 증상)을 캡처했는지 확인. 그다음 여전히 빨간불이 뜨는 가장 작은 시나리오로 줄인다 — 입력·호출부·설정·데이터·단계를 하나씩 빼고 매번 다시 돌려서, 남은 요소가 전부 load-bearing(빼면 초록이 되는)일 때까지. 이래야 3단계의 가설 공간이 좁아지고, 그 최소 재현이 5단계의 회귀 테스트가 된다.
가설 3~5개 랭킹 — 단일 가설은 anchoring(첫 가설에 갇히는 편향). 각 가설은 falsifiable(반증 가능한)해야 함 (“X가 원인이면, Y를 바꾸면 사라질 것”). 사용자에게 보여주고 도메인 지식으로 re-rank(다시 순위 매기기).
Instrument(계측, 측정 코드 심기) — 가설별로 한 변수만 변경. debugger > targeted log(표적 로그) > everything-log(전부 찍기). 모든 debug log에 unique prefix(고유 접두어)([DEBUG-a4f2]) — 끝에 grep 한 번으로 청소.
Fix + regression test(회귀 테스트) — correct seam(테스트를 끼워 넣는 이음새)이 있을 때만 regression test 먼저 작성. seam 부재 자체가 architecture finding이다.
Cleanup + post-mortem(사후 분석) — 원본 repro(재현) 사라졌는지, regression test 통과하는지, [DEBUG-...] 모두 제거, throwaway 삭제, 맞은 가설을 commit message에 기록. 그리고 “이걸 막을 architecture는?” 묻고 필요시 /improve-codebase-architecture로 핸드오프.
함정
Loop 없이 Phase 2로 진행하지 말 것. 코드를 읽어 이론부터 세우고 있다면 그게 이 스킬이 막으려는 바로 그 실패다. Loop 구축이 불가능하면 멈추고 명시적으로 말하라 — 환경 access, captured artifact(캡처해둔 자료), 또는 임시 production instrumentation(운영 환경 계측) 권한을 요청.
재현만 하고 최소화를 건너뛰지 말 것. 줄이지 않은 재현은 용의자가 너무 많다.
Non-deterministic(매번 결과가 달라지는) 버그는 “깨끗한 repro”가 아니라 재현율 상승이 목표. 50% flake는 debugging 가능, 1%는 불가능.
성능 회귀는 log가 잘못된 도구. 먼저 baseline measurement(기준 측정값).
원문 SKILL.md (전문)
---name: diagnosing-bugsdescription: Diagnosis loop for hard bugs and performance regressions. Use when the user says "diagnose"/"debug this", or reports something broken/throwing/failing/slow.---# Diagnosing BugsA discipline for hard bugs. Skip phases only when explicitly justified.When exploring the codebase, read `CONTEXT.md` (if it exists) to get a clear mental model of the relevant modules, and check ADRs in the area you're touching.## Phase 1 — Build a feedback loop**This is the skill.** Everything else is mechanical. If you have a **tight** pass/fail signal for the bug — one that goes red on _this_ bug — you will find the cause; bisection, hypothesis-testing, and instrumentation all just consume it. If you don't have one, no amount of staring at code will save you.Spend disproportionate effort here. **Be aggressive. Be creative. Refuse to give up.**### Ways to construct one — try them in roughly this order1. **Failing test** at whatever seam reaches the bug — unit, integration, e2e.2. **Curl / HTTP script** against a running dev server.3. **CLI invocation** with a fixture input, diffing stdout against a known-good snapshot.4. **Headless browser script** (Playwright / Puppeteer) — drives the UI, asserts on DOM/console/network.5. **Replay a captured trace.** Save a real network request / payload / event log to disk; replay it through the code path in isolation.6. **Throwaway harness.** Spin up a minimal subset of the system (one service, mocked deps) that exercises the bug code path with a single function call.7. **Property / fuzz loop.** If the bug is "sometimes wrong output", run 1000 random inputs and look for the failure mode.8. **Bisection harness.** If the bug appeared between two known states (commit, dataset, version), automate "boot at state X, check, repeat" so you can `git bisect run` it.9. **Differential loop.** Run the same input through old-version vs new-version (or two configs) and diff outputs.10. **HITL bash script.** Last resort. If a human must click, drive _them_ with `scripts/hitl-loop.template.sh` so the loop is still structured. Captured output feeds back to you.Build the right feedback loop, and the bug is 90% fixed.### Tighten the loopTreat the loop as a product. Once you have _a_ loop, **tighten** it:- Can I make it faster? (Cache setup, skip unrelated init, narrow the test scope.)- Can I make the signal sharper? (Assert on the specific symptom, not "didn't crash".)- Can I make it more deterministic? (Pin time, seed RNG, isolate filesystem, freeze network.)A 30-second flaky loop is barely better than no loop; a 2-second deterministic one is tight — a debugging superpower.### Non-deterministic bugsThe goal is not a clean repro but a **higher reproduction rate**. Loop the trigger 100×, parallelise, add stress, narrow timing windows, inject sleeps. A 50%-flake bug is debuggable; 1% is not — keep raising the rate until it's debuggable.### When you genuinely cannot build a loopStop and say so explicitly. List what you tried. Ask the user for: (a) access to whatever environment reproduces it, (b) a captured artifact (HAR file, log dump, core dump, screen recording with timestamps), or (c) permission to add temporary production instrumentation. Do **not** proceed to hypothesise without a loop.### Completion criterion — a tight loop that goes redPhase 1 is done when the loop is **tight** and **red-capable**: you can name **one command** — a script path, a test invocation, a curl — that you have **already run at least once** (paste the invocation and its output), and that is:- [ ] **Red-capable** — it drives the actual bug code path and asserts the **user's exact symptom**, so it can go red on this bug and green once fixed. Not "runs without erroring" — it must be able to _catch this specific bug_.- [ ] **Deterministic** — same verdict every run (flaky bugs: a pinned, high reproduction rate, per above).- [ ] **Fast** — seconds, not minutes.- [ ] **Agent-runnable** — you can run it unattended; a human in the loop only via `scripts/hitl-loop.template.sh`.If you catch yourself reading code to build a theory before this command exists, **stop — jumping straight to a hypothesis is the exact failure this skill prevents.** No red-capable command, no Phase 2.## Phase 2 — Reproduce + minimiseRun the loop. Watch it go red — the bug appears.Confirm:- [ ] The loop produces the failure mode the **user** described — not a different failure that happens to be nearby. Wrong bug = wrong fix.- [ ] The failure is reproducible across multiple runs (or, for non-deterministic bugs, reproducible at a high enough rate to debug against).- [ ] You have captured the exact symptom (error message, wrong output, slow timing) so later phases can verify the fix actually addresses it.### MinimiseOnce it's red, shrink the repro to the **smallest scenario that still goes red**. Cut inputs, callers, config, data, and steps **one at a time**, re-running the loop after each cut — keep only what's load-bearing for the failure.Why bother: a minimal repro shrinks the hypothesis space in Phase 3 (fewer moving parts left to suspect) and becomes the clean regression test in Phase 5.Done when **every remaining element is load-bearing** — removing any one of them makes the loop go green.Do not proceed until you have reproduced **and** minimised.## Phase 3 — HypothesiseGenerate **3–5 ranked hypotheses** before testing any of them. Single-hypothesis generation anchors on the first plausible idea.Each hypothesis must be **falsifiable**: state the prediction it makes.> Format: "If <X> is the cause, then <changing Y> will make the bug disappear / <changing Z> will make it worse."If you cannot state the prediction, the hypothesis is a vibe — discard or sharpen it.**Show the ranked list to the user before testing.** They often have domain knowledge that re-ranks instantly ("we just deployed a change to #3"), or know hypotheses they've already ruled out. Cheap checkpoint, big time saver. Don't block on it — proceed with your ranking if the user is AFK.## Phase 4 — InstrumentEach probe must map to a specific prediction from Phase 3. **Change one variable at a time.**Tool preference:1. **Debugger / REPL inspection** if the env supports it. One breakpoint beats ten logs.2. **Targeted logs** at the boundaries that distinguish hypotheses.3. Never "log everything and grep".**Tag every debug log** with a unique prefix, e.g. `[DEBUG-a4f2]`. Cleanup at the end becomes a single grep. Untagged logs survive; tagged logs die.**Perf branch.** For performance regressions, logs are usually wrong. Instead: establish a baseline measurement (timing harness, `performance.now()`, profiler, query plan), then bisect. Measure first, fix second.## Phase 5 — Fix + regression testWrite the regression test **before the fix** — but only if there is a **correct seam** for it.A correct seam is one where the test exercises the **real bug pattern** as it occurs at the call site. If the only available seam is too shallow (single-caller test when the bug needs multiple callers, unit test that can't replicate the chain that triggered the bug), a regression test there gives false confidence.**If no correct seam exists, that itself is the finding.** Note it. The codebase architecture is preventing the bug from being locked down. Flag this for the next phase.If a correct seam exists:1. Turn the minimised repro into a failing test at that seam.2. Watch it fail.3. Apply the fix.4. Watch it pass.5. Re-run the Phase 1 feedback loop against the original (un-minimised) scenario.## Phase 6 — Cleanup + post-mortemRequired before declaring done:- [ ] Original repro no longer reproduces (re-run the Phase 1 loop)- [ ] Regression test passes (or absence of seam is documented)- [ ] All `[DEBUG-...]` instrumentation removed (`grep` the prefix)- [ ] Throwaway prototypes deleted (or moved to a clearly-marked debug location)- [ ] The hypothesis that turned out correct is stated in the commit / PR message — so the next debugger learns**Then ask: what would have prevented this bug?** If the answer involves architectural change (no good test seam, tangled callers, hidden coupling) hand off to the `/improve-codebase-architecture` skill with the specifics. Make the recommendation **after** the fix is in, not before — you have more information now than when you started.
## 한 줄
**이 스킬의 핵심은 Phase 1 — "버그를 자동으로 재현하는 테스트"를 먼저 만드는 것이다.** 빠르고 매번 똑같이 통과/실패를 보여주는 deterministic(매번 같은 결과) 신호 하나만 만들면 나머지는 기계적으로 풀린다. 코드를 노려본다고 버그가 잡히지는 않는다.
*EN: The whole skill is Phase 1 — build a test that reproduces the bug on demand; once you have a fast, repeatable pass/fail signal, the rest is mechanical.*
> **이름이 바뀌었습니다.** 원래 `diagnose`였고 업스트림에서 `diagnosing-bugs`로 개명됐습니다. 예전 이름으로 설치돼 있다면 다시 설치해야 합니다.
## 6단계 흐름
1. **Feedback loop(피드백 루프, 고치고 바로 확인하는 순환) 구축** — failing test(실패하는 테스트), curl 스크립트, CLI diff, headless browser(화면 없이 도는 브라우저), capture replay(기록 후 재생), throwaway harness(버리는 테스트 골격), fuzz(무작위 입력 대량 투입), bisection(이분 탐색으로 원인 커밋 찾기), differential(두 버전 출력 비교), HITL(사람이 개입하는 루프) 스크립트 — 이 순서로 시도. 30초 flaky(됐다 안 됐다 하는)보다 2초 deterministic이 superpower.
완료 조건은 **이미 한 번 실행해 본 명령 하나**를 댈 수 있는 것 — 그 명령이 red-capable(이 버그에서 실제로 빨간불이 뜸)·deterministic·빠름·에이전트 단독 실행 가능이어야 한다.
2. **재현 + 최소화** — 사용자가 말한 그 failure mode(실패 양상)인지, 여러 번 reproducible한지, exact symptom(정확한 증상)을 캡처했는지 확인. 그다음 **여전히 빨간불이 뜨는 가장 작은 시나리오로 줄인다** — 입력·호출부·설정·데이터·단계를 **하나씩** 빼고 매번 다시 돌려서, 남은 요소가 전부 load-bearing(빼면 초록이 되는)일 때까지. 이래야 3단계의 가설 공간이 좁아지고, 그 최소 재현이 5단계의 회귀 테스트가 된다.
3. **가설 3~5개 랭킹** — 단일 가설은 anchoring(첫 가설에 갇히는 편향). 각 가설은 falsifiable(반증 가능한)해야 함 ("X가 원인이면, Y를 바꾸면 사라질 것"). 사용자에게 보여주고 도메인 지식으로 re-rank(다시 순위 매기기).
4. **Instrument(계측, 측정 코드 심기)** — 가설별로 한 변수만 변경. debugger > targeted log(표적 로그) > everything-log(전부 찍기). 모든 debug log에 unique prefix(고유 접두어)(`[DEBUG-a4f2]`) — 끝에 grep 한 번으로 청소.
5. **Fix + regression test(회귀 테스트)** — correct seam(테스트를 끼워 넣는 이음새)이 있을 때만 regression test 먼저 작성. seam 부재 자체가 architecture finding이다.
6. **Cleanup + post-mortem(사후 분석)** — 원본 repro(재현) 사라졌는지, regression test 통과하는지, `[DEBUG-...]` 모두 제거, throwaway 삭제, 맞은 가설을 commit message에 기록. 그리고 "이걸 막을 architecture는?" 묻고 필요시 `/improve-codebase-architecture`로 핸드오프.
## 함정
- Loop 없이 Phase 2로 진행하지 말 것. **코드를 읽어 이론부터 세우고 있다면 그게 이 스킬이 막으려는 바로 그 실패다.** Loop 구축이 불가능하면 멈추고 명시적으로 말하라 — 환경 access, captured artifact(캡처해둔 자료), 또는 임시 production instrumentation(운영 환경 계측) 권한을 요청.
- **재현만 하고 최소화를 건너뛰지 말 것.** 줄이지 않은 재현은 용의자가 너무 많다.
- Non-deterministic(매번 결과가 달라지는) 버그는 "깨끗한 repro"가 아니라 **재현율 상승**이 목표. 50% flake는 debugging 가능, 1%는 불가능.
- 성능 회귀는 log가 잘못된 도구. 먼저 baseline measurement(기준 측정값).
## 원문 SKILL.md (전문)
```markdown
---
name: diagnosing-bugs
description: Diagnosis loop for hard bugs and performance regressions. Use when the user says "diagnose"/"debug this", or reports something broken/throwing/failing/slow.
---
# Diagnosing Bugs
A discipline for hard bugs. Skip phases only when explicitly justified.
When exploring the codebase, read `CONTEXT.md` (if it exists) to get a clear mental model of the relevant modules, and check ADRs in the area you're touching.
## Phase 1 — Build a feedback loop
**This is the skill.** Everything else is mechanical. If you have a **tight** pass/fail signal for the bug — one that goes red on _this_ bug — you will find the cause; bisection, hypothesis-testing, and instrumentation all just consume it. If you don't have one, no amount of staring at code will save you.
Spend disproportionate effort here. **Be aggressive. Be creative. Refuse to give up.**
### Ways to construct one — try them in roughly this order
1. **Failing test** at whatever seam reaches the bug — unit, integration, e2e.
2. **Curl / HTTP script** against a running dev server.
3. **CLI invocation** with a fixture input, diffing stdout against a known-good snapshot.
4. **Headless browser script** (Playwright / Puppeteer) — drives the UI, asserts on DOM/console/network.
5. **Replay a captured trace.** Save a real network request / payload / event log to disk; replay it through the code path in isolation.
6. **Throwaway harness.** Spin up a minimal subset of the system (one service, mocked deps) that exercises the bug code path with a single function call.
7. **Property / fuzz loop.** If the bug is "sometimes wrong output", run 1000 random inputs and look for the failure mode.
8. **Bisection harness.** If the bug appeared between two known states (commit, dataset, version), automate "boot at state X, check, repeat" so you can `git bisect run` it.
9. **Differential loop.** Run the same input through old-version vs new-version (or two configs) and diff outputs.
10. **HITL bash script.** Last resort. If a human must click, drive _them_ with `scripts/hitl-loop.template.sh` so the loop is still structured. Captured output feeds back to you.
Build the right feedback loop, and the bug is 90% fixed.
### Tighten the loop
Treat the loop as a product. Once you have _a_ loop, **tighten** it:
- Can I make it faster? (Cache setup, skip unrelated init, narrow the test scope.)
- Can I make the signal sharper? (Assert on the specific symptom, not "didn't crash".)
- Can I make it more deterministic? (Pin time, seed RNG, isolate filesystem, freeze network.)
A 30-second flaky loop is barely better than no loop; a 2-second deterministic one is tight — a debugging superpower.
### Non-deterministic bugs
The goal is not a clean repro but a **higher reproduction rate**. Loop the trigger 100×, parallelise, add stress, narrow timing windows, inject sleeps. A 50%-flake bug is debuggable; 1% is not — keep raising the rate until it's debuggable.
### When you genuinely cannot build a loop
Stop and say so explicitly. List what you tried. Ask the user for: (a) access to whatever environment reproduces it, (b) a captured artifact (HAR file, log dump, core dump, screen recording with timestamps), or (c) permission to add temporary production instrumentation. Do **not** proceed to hypothesise without a loop.
### Completion criterion — a tight loop that goes red
Phase 1 is done when the loop is **tight** and **red-capable**: you can name **one command** — a script path, a test invocation, a curl — that you have **already run at least once** (paste the invocation and its output), and that is:
- [ ] **Red-capable** — it drives the actual bug code path and asserts the **user's exact symptom**, so it can go red on this bug and green once fixed. Not "runs without erroring" — it must be able to _catch this specific bug_.
- [ ] **Deterministic** — same verdict every run (flaky bugs: a pinned, high reproduction rate, per above).
- [ ] **Fast** — seconds, not minutes.
- [ ] **Agent-runnable** — you can run it unattended; a human in the loop only via `scripts/hitl-loop.template.sh`.
If you catch yourself reading code to build a theory before this command exists, **stop — jumping straight to a hypothesis is the exact failure this skill prevents.** No red-capable command, no Phase 2.
## Phase 2 — Reproduce + minimise
Run the loop. Watch it go red — the bug appears.
Confirm:
- [ ] The loop produces the failure mode the **user** described — not a different failure that happens to be nearby. Wrong bug = wrong fix.
- [ ] The failure is reproducible across multiple runs (or, for non-deterministic bugs, reproducible at a high enough rate to debug against).
- [ ] You have captured the exact symptom (error message, wrong output, slow timing) so later phases can verify the fix actually addresses it.
### Minimise
Once it's red, shrink the repro to the **smallest scenario that still goes red**. Cut inputs, callers, config, data, and steps **one at a time**, re-running the loop after each cut — keep only what's load-bearing for the failure.
Why bother: a minimal repro shrinks the hypothesis space in Phase 3 (fewer moving parts left to suspect) and becomes the clean regression test in Phase 5.
Done when **every remaining element is load-bearing** — removing any one of them makes the loop go green.
Do not proceed until you have reproduced **and** minimised.
## Phase 3 — Hypothesise
Generate **3–5 ranked hypotheses** before testing any of them. Single-hypothesis generation anchors on the first plausible idea.
Each hypothesis must be **falsifiable**: state the prediction it makes.
> Format: "If <X> is the cause, then <changing Y> will make the bug disappear / <changing Z> will make it worse."
If you cannot state the prediction, the hypothesis is a vibe — discard or sharpen it.
**Show the ranked list to the user before testing.** They often have domain knowledge that re-ranks instantly ("we just deployed a change to #3"), or know hypotheses they've already ruled out. Cheap checkpoint, big time saver. Don't block on it — proceed with your ranking if the user is AFK.
## Phase 4 — Instrument
Each probe must map to a specific prediction from Phase 3. **Change one variable at a time.**
Tool preference:
1. **Debugger / REPL inspection** if the env supports it. One breakpoint beats ten logs.
2. **Targeted logs** at the boundaries that distinguish hypotheses.
3. Never "log everything and grep".
**Tag every debug log** with a unique prefix, e.g. `[DEBUG-a4f2]`. Cleanup at the end becomes a single grep. Untagged logs survive; tagged logs die.
**Perf branch.** For performance regressions, logs are usually wrong. Instead: establish a baseline measurement (timing harness, `performance.now()`, profiler, query plan), then bisect. Measure first, fix second.
## Phase 5 — Fix + regression test
Write the regression test **before the fix** — but only if there is a **correct seam** for it.
A correct seam is one where the test exercises the **real bug pattern** as it occurs at the call site. If the only available seam is too shallow (single-caller test when the bug needs multiple callers, unit test that can't replicate the chain that triggered the bug), a regression test there gives false confidence.
**If no correct seam exists, that itself is the finding.** Note it. The codebase architecture is preventing the bug from being locked down. Flag this for the next phase.
If a correct seam exists:
1. Turn the minimised repro into a failing test at that seam.
2. Watch it fail.
3. Apply the fix.
4. Watch it pass.
5. Re-run the Phase 1 feedback loop against the original (un-minimised) scenario.
## Phase 6 — Cleanup + post-mortem
Required before declaring done:
- [ ] Original repro no longer reproduces (re-run the Phase 1 loop)
- [ ] Regression test passes (or absence of seam is documented)
- [ ] All `[DEBUG-...]` instrumentation removed (`grep` the prefix)
- [ ] Throwaway prototypes deleted (or moved to a clearly-marked debug location)
- [ ] The hypothesis that turned out correct is stated in the commit / PR message — so the next debugger learns
**Then ask: what would have prevented this bug?** If the answer involves architectural change (no good test seam, tangled callers, hidden coupling) hand off to the `/improve-codebase-architecture` skill with the specifics. Make the recommendation **after** the fix is in, not before — you have more information now than when you started.
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